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Báo cáo lỗi dịch thuật


- Fixed The Last Stand's Village Scavenge map not having any weapons.
- Recompiled common infected materials to fix visual errors on Linux.
- Removed alarm glass from a non-alarm car.
- Fixed Special Infected being able to trigger the helicopter flyover when leaving the bumper car building on Dark Carnival Barns.
- c7m1 and c12m5: Fixed a few nav issues that caused tanks to get stuck.
- c1m1: Marked all areas outside of building on ground as not allowing any spawns.
- c11m5: Marked a few areas near the plane crash fire as no-threat to prevent tanks from spawning too close to the fire.
- Fixed a long-standing ragdoll crash, caused by stale bone data after toggling addons that override common infected models.
- Fixed a crash when decoding bones.
- Fixed a mesh error when drawing the crosshair with colorblind mode active.
- Fixed a double-add of the client shadow manager restore function.
- Fixed mode-only addons sometimes getting removed on map load.
- Fixed some military sniper activity names.
- Changed crowbar and pitchfork to slash damage only.
- "AllowFallenSurvivorItem" can be called outside of mutations.
- Talker and survival updates.