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STEP INTO THE SPOTLIGHT OF TNL!
The Conformist has also made progress. On the narrative design side we are tackling some fundamental questions around how the final version of the RPG systems should look. The core game design feature has advanced, and the next step is turning it into a proof-of-concept version that we can actually test. Seeing it in action will help us identify issues early, especially around AI behaviour and system calculations. It is difficult to fully understand how something works until it can be played, and how opposing groups behave will be central to the experience. Alongside this we are also setting clearer targets and improving our meeting and production processes so we can make better use of our time as the team grows.






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