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Recent reviews by Saiga

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Showing 1-10 of 30 entries
No one has rated this review as helpful yet
154.3 hrs on record (127.7 hrs at review time)
Generous game with generous rewards.

Much better than the first Shadowverse with nice comeback mechanics.
It also has quality events and the 3D park makes it a decent environment for communication and finally being able to communicate with the community and have the feeling to have an actual guild unlike the first game.

A few things here and there that can be considered as broken or unbalanced with some overpowerful healing for Runecraft that doesn't make much sense.

Not sure where the hate comes from, maybe some people are frustrated about the content of the first one or what they paid for getting deleted but I'd rather pick Worlds Beyond anytime over the first game, it's much more enjoyable and has a more generous system when it comes to getting packs and you can build a decent deck in no time if you know what you're doing.

I'd totally recommend it in its current state. Still wait and see for next expansions I suppose.
Posted 7 April. Last edited 19 April.
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5 people found this review helpful
2 people found this review funny
105.0 hrs on record
- Toxic community (made up rules that don't exist in the game, T-bags, insults at the end of the games)
- Toxic mechanics (Community complaining about mechanics that are not changed or fixed in any way which brings us to point 1: Made up rules)
- Too many collabs to the point that the game feels more like a Survival Horror Smash bros than the game having its own identity by making more original characters.
- Games become extremely repetitive / boring and are just frustrating anyway due to many factors, at this point watching Fifthy Shades of Grey would be less BDSM than this.
- Rumors about many cheaters.

Save your time and money. Even League of Legends is more fun at this point.
Posted 23 January. Last edited 23 January.
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28 people found this review helpful
1 person found this review funny
62.8 hrs on record
Imagine being the official studio and deciding to break your own game years after for no particular reason aside promoting 10 approved paid mods while breaking thousands of free mods made by the community.

You lack respect towards your community and their dedication by breaking years of hard work from them.
More than that this community is the one keeping your games alive and attracting more people to buy your game because of free mods and that's how you repay them ?

Bethesda really shot themselves in the head this time, nothing can redeem Bethesda anymore. Not buying from them ever again.
Posted 5 January. Last edited 5 January.
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1 person found this review helpful
1 person found this review funny
6.4 hrs on record (3.9 hrs at review time)
Slash dash, slash dash, slash die.
Repeat.
Posted 5 January.
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4 people found this review helpful
1 person found this review funny
0.0 hrs on record
OMG.
Very bad DLC.
Not Shark enough.

Base game you had a story of revenge against a shark hunter and you wanted to become stronger while taking revenge on mankind which made total sense and was fun, exploration was good, side quests were okay and also mandatory to your evolution. Narrator was acting like a Man VS Wild presentator which made it really good. Narrator was also sounding anti gov and anti capitalist which was great and felt like a friendly companion inside your head during your journey to accomplish your shark destiny.

DLC you have: The narrator that turned into a lunatic who's talking about Aliens and insectoids that want to take over with the power of secret societies, you have to face a secret army that wants to spread a virus to then redistribute a vaccine against absolute power over the world and nations surrendering themselves. Your Shark has no more story and doesnt interact in any way with the narrator but somehow the narrator is acting as if the shark is his agent. Also many over the roof things about moon landing not happening, people living in the matrix, and waffle industries here to take control of the world and random dark conspiracy ♥♥♥♥♥♥♥♥♥ that make no sense and are not even fun to hear. It's not because you throw random conspiracy dialogues with absurd lines that it makes them fun... It makes them cringe at best and very annoying long term. You also replay through all the base game areas with just a few different objectives and secret society soldiers to kill and mutant animals to defeat and that's it.

How can you make a narrator so lovable and fun in the base game and make me hate him to the core in the DLC. Same voice totally different personality.

You see even if some stuffs were over the top in the first game at least it made sense and made it a parody of Jaws and Sharknado combined with justified violence and story around your shark.

DLC is just an empty rewind of the first game but with the narrator who became total cringe overthinking anti-conspiracy person and there are not many things to do aside from going through repetitive déja vu side quests with an absurd setting.
DLC is centered around narrator conspiracy ideas and not the shark anymore in terms of story also
and presence of the Shark makes no sense when it comes to helping the narrator accomplish his goal to destroy a worldwide conspiracy about virus and absolute control.
Also no story cutscenes or any real bad guy to defeat like Pete with a story around them. It's just an arcade thing with a bunch of useless dialogues in between 2 seconds events.

Totally not worth it unless you want all the achievements, if that's not your objective do not get the DLC. If that's your objective it's gonna be a drag trust me.

Count at least 20 hours with base game combined to get all the achievements.

Next time think about a story that makes more sense like the Shark helping extremist ecologists destroying the polluting system by using the mutations against them to fight fire with fire. Would've been better than that DLC bs story that doesn't make any sense.
Posted 28 December, 2025. Last edited 28 December, 2025.
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No one has rated this review as helpful yet
21.6 hrs on record (20.1 hrs at review time)
OMG.
Excellent game.
Very Shark game.
So Shark.
Posted 28 December, 2025.
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1 person found this review helpful
8.2 hrs on record (2.3 hrs at review time)
Cyber Rats is a great game, simple concept and yet executed in such a good way. Great experience, stressful atmosphere and yet fun game. Balanced between sneaking and action where you'll have to be careful during each step to survive, collect your pieces of cheese and escape (literally) in one piece. This game has potential to become even better and huge but this product considering the price tag deserves so much love already. You can tell the dev wanted to make it a fun, challenging experience.

The good:

- Great atmosphere making you feel trapped and sent to your death inside a twisted experiment.
- As you progress, difficulty and levels become more intense and tricky to get through
- As you progress you can invest or unlock DNA points for your rats to make them stronger which makes you care about them and make you feel they're not expandable since you have 3 rats that you can only ressurect if you collect 3 Life DNA fragments. Have no more DNA to replace them or resurrect them and lose them all and it's Game Over.
- You unlock new skins and colors for your rats as you progress
- Those skins are also applied to the rats you'll encounter in the levels
- The Cyborgs that are hunting you are a great idea and will make you sit tight during some entire levels
- One false step and it's instant death which forces you to stay focus and pay attention.
- Controls are extremely intuitive and the rat responds well (Controller support offers a great experience too)
- RNG works quite well
- Great game for the price tag
- Traps don't feel that unfair, usually mistake is yours

The bad:

- Maybe collecting limited use weapons or bonuses would be great to defend yourself and escape cyborgs or at least nerf the helix rats because those seem unfair at times.
- Afraid the RNG might become a bit too repetitive and not different enough at some point but we'll see.
- Multiplayer would have potential for the game but has yet to be included which is understandable considering the dev works alone. (having to collect double of cheese or each rat has to collect their own cheese but can't collect the ones for friends to not make it too easy would be great ideas to work on, or maybe also even a hunter / hunted mode.)

Conclusion: Great game for a reasonable price tag, while it already is a fun experience it also has huge potential and should definitely be supported by buying it to help the dev make it even better. Totally Worthy of praise. Best wishes !
Posted 28 October, 2025. Last edited 28 October, 2025.
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21 people found this review helpful
1 person found this review funny
6
6
36.2 hrs on record (4.5 hrs at review time)
The good:

- Nice artistic touch and good graphic style for a satisfying atmosphere when it comes to the pleasure (or discomfort) of our eyes.

- Tension, paranoïa and questions rise as we progress through the game.

- Overall good ideas even if sometimes (actually often things are executed poorly)

The Bad:

- First playthrough while good at setting the atmosphere feels way too short.

- Replayability is boring, repetitive and too random to get the achivements for those who want to hunt them.

- Story while being interesting enough to create tension and wanting to know more fails delivering satisfying explanations through rushed endings or underdeveloped events.

- Some things also make no sense. (I locked myself in the basement with one human and only one visitor, I get an ending where a group of visitor kills me while there was only one. Also what ? The other human stood there watching and waiting for his turn ? Riiiight)

- Clicking and skipping the same things for hunting down 30 more achievements feels like a pain especially when some of them mostly depend on a specific RNG and also to this day it seems some quest lines are causing crashes (Mushroom Man quest for instance)

To conclude: Promising game that sadly failed to deliver true pleasure and satisfaction through a way too short and underdeveloped story with a frustrating RNG for some event and achievement hunters. this game can basically be compared to a book with a nice cover but with empty or way too few pages. Sure not everything is bad and it has its moments but overall the experience was more disappointing than satisfying for obvious reasons, it failed to deliver a real conclusion with real explanations about the events, you won't know who the visitors are, why the sun is going crazy or why it seems the world is reaching its end. You realize as you go through your second playthrough that nothing is getting really interesting to get you hooked for more than one playthrough and even that one and only playthrough you'd go for is rushed and will never get you proper answers in terms of the lore.

It's sad to put a red thumb because I can tell that there is passion and work behind this game, but I also got to be honest and sincere. Try it yourself if you want to, maybe you'll get a different opinion. I still salute the effort of the devs and the wish to create a unique experience.
Posted 4 October, 2025. Last edited 4 October, 2025.
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6 people found this review helpful
150.1 hrs on record
*** SPOILERS AHEAD READ AT YOUR OWN RISK ***

Bad writing since Dream Drop Distance and this one is no exception.

How am I supposed to care about dead characters in previous episodes if they keep coming back to life and in the end no one actually dies ?

When your story writing relies only on fan service and recycling characters or events you know quality and creativity definitely dropped down.

KH 1: had Heartless and Darkness

KH 2: had Nobodies and The Void who were ambiguous and wanted hearts (you could feel sorry for them)

Birth By Sleep: Origins and Tragedies well put together for good emotional damage also introduced the unversed

358/2 Days: Ultra emotional damage and better understanding of nobodies

Dream Drop Distance: Lets recycle everybody and bring them back to life while not caring about previous reasons for them to exist or act OMG they were manipulated by him or him and actually blablabla => Insert Uno Reverse Card Anime Twist to sabotage already established characters and goals from previous games <=.

KH 3: Oops we already kinda screwed up, no way to fix it and too many characters on screen to actually develop them when it comes to interactions or epic moments. Also Sora does everything and solves everything like a stalker always there to steal the thunder and intimacy between characters when it comes to their personal conflict and emotional moment.
So many years for this, despite all the characters it is: Sora: The Game Narcissist edition. Riku, Aqua, Terra, Axel, everybody is nerfed down and introduced to us as joke characters that can't do anything unless they're helped by a questionable main character in terms of charisma.
Posted 1 September, 2025.
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3 people found this review helpful
3
50.0 hrs on record (48.3 hrs at review time)
I don't really understand how people manage to still enjoy it long term but whatever suits you, I'm not judging just trying to be objective about the game there.

Game is extremely repetitive with few differences between each session, you mostly get the same weapons, same loot and the bosses while being nice are also as repetitive as they can be before fighting the final bosses. Those final bosses however are pretty fun to fight for most of them which is still a plus.

"New content" added with updates by simply boosting final bosses that people already know and have already fought is kinda poor not gonna lie.

This game is just sadly not interesting enough, you finish it and I don't see why you'd come back to it. Content is simpy too poor and after a few sessions it already feels like déja vu instead of fun RNG.

You'll get the feeling to have already met the same enemy, boss or obtained the same loot after only a few sessions which is truly the most disappointing part there, not that much is randomized and it feels like playing the same mini missions over and over again without any real purpose.

Better play Elden Ring base game with a randomizer and a more fun RNG with a coop mod instead of this.
Posted 17 August, 2025.
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Showing 1-10 of 30 entries