Saud
Leon Kennedy
Saudi Arabia
‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ :bird::cage:‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ :bird::cage:‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   𝒎𝒚 𝒏𝒂𝒎𝒆 𝒊𝒔 ‎ ‎ s‎ ᴀ‎ ᴜ‎ ᴅ,‎ ‎ ‎ ‎ 𝒊'𝒎 𝒇𝒓𝒐𝒎‎ 𝒕𝒉‎𝒆 𝒎𝒊𝒈𝒉𝒕𝒚 𝕊𝕒𝕦𝕕𝕚 𝔸𝕣𝕒𝕓𝕚𝕒.
⠀⠀⠀⠀⠀⠀⠀⠀ ╳‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎‎ ᴇʀ 𝒑𝒉𝒚𝒔𝒊𝒄𝒊𝒂𝒏.‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎   ╳

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀‎ ‎‎ ‎⠀‎ ⠀⠀⠀⠀⠀⠀‎⠀⠀⠀ ✩°。⋆⸜ ˙✧˖°⋆。˚꩜ .𖥔 ݁ ˖ִ⚝₊˚
Favorite Game
450
Hours played
46
Achievements
Review Showcase
450 Hours played
I’m not writing this as someone casually passing by after one playthrough. I’m writing this as someone who knows exactly what Resident Evil is supposed to feel like. Fear, pressure, style, chaos, resource management, weirdos talking nonsense, and one poor bastard trying to survive in the middle of all of it.

And RE4 Remake? It gets it.
It gets it so hard that I honestly think this game was made in a secret lab specifically to please me.

First of all: Leon.
Leon alone carries this game with a level of cool that should honestly be illegal. This man walks into nightmare after nightmare with the energy of someone who is already tired of everybody’s nonsense. His attitude is perfect. His responses are perfect. His whole vibe is basically: "Yeah, yeah, cult, parasites, village psychos, giant monsters, chainsaws, whatever. Let’s get this over with".

That "I don’t give a ♥♥♥♥" energy is a massive part of why I love this game so much. He’s not trying too hard to be edgy, not trying too hard to be deep, not trying too hard to be likable. He just is. He’s cool without begging you to think he’s cool, and that’s exactly why he works.

And let me say something that maybe some people won’t like: A lot of Resident Evil games completely lose the plot when they move away from the Raccoon City formula. To me, Resident Evil at its core is simple: zombies, pressure, a nightmare scenario, and something relentless hunting your ass across the game. When the series tries to go bigger or "more epic", it usually does one of two things: Either it completely screws up and creates an absolute abomination, like RE5 and especially RE6.

And yes, I said it. RE6 is one of the worst games I have ever played. Not just one of the worst RE games. One of the worst games, full stop. It’s so bad that I use it as a measuring stick for trash. Like when I see a bad game, my first thought is not "is this bad?" My first thought is: "Yeah but is it RE6 bad?". Because that is a special tier of failure. You find bad games every day. But if you find a game worse than RE6, then congrats, you have discovered a legendary specimen.

The other thing Resident Evil sometimes does is drift so far from its own soul that it starts feeling weak, off, and full of characters I just cannot stand. That’s where RE7 and RE8 fall for me. They’re not the same kind of disaster as RE6, but they feel disconnected, like Resident Evil trying way too hard to become something else. And Ethan as a protagonist does absolutely nothing for me. He has the charisma of wet cardboard. A full pick-me victim energy protagonist.

But RE4 Remake? This game goes away from the classic Raccoon setup and actually pulls it off.

That’s the crazy part..
Instead of just giving you zombies and one unstoppable stalker ruining your day for 10 hours, it goes with a bolder structure: multiple enemy types, multiple mini-bosses, multiple full bosses, all with their own identity, lore, madness, and sick little place in this rotten world. And somehow it all works together beautifully.

Every major encounter feels memorable. Every boss feels like a real event. They’re not just giant meat walls standing there waiting to be shot. They feel twisted, personal, theatrical. They have purpose. They have presence. They have that satanic, rotten, cursed energy that makes the whole game feel mean in the best possible way.

And the world? Amazing.
The village is filthy, oppressive, miserable, and perfect. The castle is one of my favorite settings in gaming. It feels evil in a very specific Resident Evil way, where everything is both ridiculous and threatening at the same time. Then the island comes in and somehow still fits because the game knows exactly how to escalate without becoming stupid.

That’s one of this game’s biggest strengths: it keeps getting crazier, but it never loses control.

A lot of games fall apart when they escalate. RE4 Remake doesn’t. It knows when to be tense, when to be fun, when to be absurd, and when to let Leon say something that makes you smirk before another nightmare starts screaming in your face.

Now let’s talk about the weapons.
Good Lord.
The weapons in this game don’t feel like items. They feel like loyal friends. Each one has a role. Each one has personality. Each one makes combat more addictive. Upgrading them is satisfying, using them is satisfying, choosing between them is satisfying. This is one of the few games where just opening the inventory can make me happy.

A shotgun here does not feel like "a shotgun". It feels like judgement.
A magnum does not feel like "high damage". It feels like a personal insult delivered through gunpowder.

The rifle makes you feel smart.
The TMP makes you feel dangerous.
The handgun makes you feel dependable.
And the knife? The knife in this game is pure filth. In the best way possible.

Combat in general is just insanely good. It has weight, speed, panic, and style. Enemies aren’t just running at you to die politely. They pressure you, surround you, throw things at you, transform, close distance, and force you to think. You are constantly making decisions. Shoot? Parry? Run? Kick? Heal? Waste ammo? Save ammo? Risk it? That’s where the game shines. It keeps your brain awake.

And then there are the side characters.
The Merchant is still one of the greatest videogame NPCs of all time. I don’t care. He shows up, says weird cryptic nonsense, sells me the tools of mass destruction, and leaves. Legend. Actual legend.
Ada is interesting because she always feels like she walked in from another movie and somehow improves the scene anyway.
Luis is fantastic. A character that could have been annoying in weaker hands ends up being genuinely entertaining and memorable. He has charm, personality, and doesn’t feel like dead weight.

Even the smaller interactions in this game have flavor. That matters. It makes the whole journey richer.

Another thing this game nails is that it works for basically everyone.

If you’re a long-time Resident Evil fan, there is so much here to love.
If you’re new to the series, this is still an incredible entry point.
If you like action, survival horror, inventory management, cheesy one-liners, creepy religious lunatics, grotesque monsters, and one handsome government agent being deeply unimpressed by all of it, then this game is for you.

And the replayability is ridiculous.

This is one of those games you finish and then immediately start planning the next run. New weapons, challenge runs, faster runs, higher difficulty, cleaner parries, better routing, different upgrades, different strategies. It’s built for replay in a way that so many modern games are not.

Some games are "good once". This game is good again, and again, and again.

Then you add the mods, and it becomes even more stupidly replayable. The fan support is massive. Some mods slightly alter the experience. Some make it funnier. Some make it harder. Some completely change the mood of the game. You can tune the experince to be cooler, dumber, harder, weirder, more cursed, whatever you want. A healthy mod scene always adds life to a game, and RE4 Remake has that.

So yeah, to me this game is a masterpiece.

Not because it is perfect in some fake critical snob way.
But because it knows exactly what it wants to be, and it absolutely nails it.

It has style. It has tension. It has personality. It has one of the best protagonists in gaming. It has fantastic combat, amazing pacing, memorable bosses, an incredible world, great side characters, and enough replay value to keep dragging you back in. Most importantly, it never becomes boring. Not for one second.

Resident Evil 4 Remake is the kind of game that reminds you why you even play videogames in the first place.

Easy masterpiece.
Easy favorite.
Easy proof that when Capcom actually locks in, they can make everybody else look embarrasing.

10/10.
Leon alone is worth the price.
The rest of the game just comes in and overkills it.
Recent Activity
1.1 hrs on record
last played on 24 Mar
7.5 hrs on record
last played on 22 Mar
450 hrs on record
last played on 22 Mar