Steamをインストール
サインイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告

モデレーター
Σam: and we werent sure whether to uber into it from our left
Σam: so we sat at our spawn and died while some of our players went into them and got shredded by the heavy
Funs is now playing Team Fortress 2. Click here to join.
Funs: go into them
Funs: when u have uver
Funs: hold close vs krtitz
Funs: kritz
Funs: not far away
Funs: and just own them
Funs: if they go to close you can even just pop in before they kritz
Σam: we didnt know they had it but yeah I think go into
Funs: if it's a surprise just go into them anyway
Funs: and own them
Σam: my team recently played against that, and they won 2/3 rounds from that
Funs: focus heavy
Σam: they keep the heavy at the shutter door/drop down
Funs: play passive
Funs: wait for their spawns
Funs: and pick people off
Σam: okay
Funs: your spawn wave will outmatch their players
Σam: I think when we played against it, we commited too hard into them
Σam: we could of also held the doors better
Funs: yeah
Funs: prob that
Funs: yea
Σam: as most of their team got in after the uber