Инсталирайте Steam
вписване
|
език
简体中文 (Опростен китайски)
繁體中文 (Традиционен китайски)
日本語 (Японски)
한국어 (Корейски)
ไทย (Тайландски)
Čeština (Чешки)
Dansk (Датски)
Deutsch (Немски)
English (Английски)
Español — España (Испански — Испания)
Español — Latinoamérica (Испански — Латинска Америка)
Ελληνικά (Гръцки)
Français (Френски)
Italiano (Италиански)
Bahasa Indonesia (Индонезийски)
Magyar (Унгарски)
Nederlands (Холандски)
Norsk (Норвежки)
Polski (Полски)
Португалски (Português)
Português — Brasil (Бразилски португалски)
Română (Румънски)
Русский (Руски)
Suomi (Финландски)
Svenska (Шведски)
Türkçe (Турски)
Tiếng Việt (Виетнамски)
Українська (Украински)
Докладване на проблем с превода

Σam: and we werent sure whether to uber into it from our left
Σam: so we sat at our spawn and died while some of our players went into them and got shredded by the heavy
Funs is now playing Team Fortress 2. Click here to join.
Funs: go into them
Funs: when u have uver
Funs: hold close vs krtitz
Funs: kritz
Funs: not far away
Funs: and just own them
Funs: if they go to close you can even just pop in before they kritz
Σam: we didnt know they had it but yeah I think go into
Funs: if it's a surprise just go into them anyway
Funs: and own them
Σam: my team recently played against that, and they won 2/3 rounds from that
Funs: focus heavy
Σam: they keep the heavy at the shutter door/drop down
Funs: play passive
Funs: wait for their spawns
Funs: and pick people off
Σam: okay
Funs: your spawn wave will outmatch their players
Σam: I think when we played against it, we commited too hard into them
Σam: we could of also held the doors better
Funs: yeah
Funs: prob that
Funs: yea
Σam: as most of their team got in after the uber
I made it for the last team I was on. Have a look if you want :)