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    <title>TimeSplitters Rewind RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind]]></link>
    <description><![CDATA[Events and Announcements for TimeSplitters Rewind]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>Early Access Is Available Now !</title>
      <description>The wait is finally over: TimeSplitters Rewind is now playable in Early Access!&lt;br&gt;&lt;br&gt;Jump back into the cult universe of TimeSplitters with gameplay that stays true to the original, updated visuals, and action-packed multiplayer modes.&lt;br&gt;This Early Access version is a major milestone for the project: it lets the community test the game, share feedback, and actively contribute to its evolution.&lt;br&gt;&lt;br&gt;Join the fight, revisit your favorite maps, and help us polish this long-awaited return!&lt;br&gt;&lt;br&gt;→ Download the Early Access build now&lt;br&gt;→ Share your feedback, screenshots, and clips with the group&lt;br&gt;→ Invite your friends and rediscover TimeSplitters together&lt;br&gt;&lt;br&gt;Thank you all for your incredible support over the years — the Rewind Team is counting on you to keep the TimeSplitters spirit alive!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.timesplittersrewind.com%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.timesplittersrewind.com/&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/617684105911338746]]></link>
      <pubDate>Sun, 23 Nov 2025 23:02:49 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/617684105911338746</guid>
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    <item>
      <title>Finally, time to split?</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=wtWQ3cp5foI&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;https://www.youtube.com/watch?v=wtWQ3cp5foI&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.timesplittersrewind.com%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.timesplittersrewind.com/&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/groups/TimeSplittersRewind/discussions/1/599667545349317473/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;https://steamcommunity.com/groups/TimeSplittersRewind/discussions/1/599667545349317473/&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/508469267719523343]]></link>
      <pubDate>Sun, 26 Oct 2025 09:50:25 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/508469267719523343</guid>
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    <item>
      <title>TimeSplitters studio Free Radical Design closed today, staff say &quot;Time to split.&quot;</title>
      <description>TimeSplitters developer Free Radical Design closed its doors today, staff are now reporting via social media.&lt;br&gt;&lt;br&gt;Photos and messages from Free Radical Design team members are now filtering onto X, formerly Twitter, as staff say farewell to the Nottingham-based studio.&lt;br&gt;&lt;br&gt;This version of Free Radical Design was founded in 2021 to revive the TimeSplitters series, with various former staff members from the original games brought on board. But recent reports suggested it was now set for closure as part of this year's devastating layoffs affecting companies owned by umbrella corporation Embracer, with more than 50 staff set to lose their jobs.&lt;br&gt;&lt;br&gt;&amp;quot;The last day at FRD was very different from what I imagined,&amp;quot; senior tech artist Adam Kiraly wrote. &amp;quot;I don't think it sunk in properly just yet, but handed my keys in and left the building the last time.&amp;quot;&lt;br&gt;&lt;br&gt;Quoting Sgt Cortez's infamous line from TimeSplitters: Future Perfect, Kiraly concluded: &amp;quot;It's Time to Split.&amp;quot;&lt;br&gt;&lt;br&gt;&amp;quot;It's been a great two and a quarter years at Free Radical Design,&amp;quot; senior artist Mark Normington wrote. &amp;quot;Sad to see us go. Onwards and upwards!&amp;quot;&lt;br&gt;&lt;br&gt;&amp;quot;Gonna miss the folks at FRD 😔&amp;quot; added environment artist Deanna Gow. &amp;quot;Thank you and all the best for the future x&amp;quot;&lt;br&gt;&lt;br&gt;Free Radical Design's company website is now mostly blank, other than the message: 404 Company Not Found :-(&lt;br&gt;&lt;br&gt;Staff members have posted photos of the company's now-closed glass doors, Christmas snowflake decorations still visible from outside.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2F94Kiraly%2Fstatus%2F1734217207687635005&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://x.com/94Kiraly/status/1734217207687635005&lt;/a&gt; (twitter post)&lt;br&gt;&lt;br&gt;Source : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.eurogamer.net%2Ftimesplitters-studio-free-radical-design-closed-today-staff-say&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.eurogamer.net/timesplitters-studio-free-radical-design-closed-today-staff-say&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/3888358641551687975]]></link>
      <pubDate>Mon, 11 Dec 2023 19:22:07 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/3888358641551687975</guid>
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    <item>
      <title>Deep Silver founds new Free Radical Design to work on TimeSplitters</title>
      <description>TimeSplitters will return, courtesy of a fresh studio named Free Radical Design.&lt;br&gt;&lt;br&gt;This Free Radical Design will be a new developer owned by publisher Deep Silver, with several key figures from the original developer.&lt;br&gt;&lt;br&gt;In a statement published on Twitter this morning, Deep Silver said the company would be &amp;quot;headed up&amp;quot; by TimeSplitters co-creators Steve Ellis and David Doak, who were part of the core team from the original Free Radical Design's heyday.&lt;br&gt;&lt;br&gt;Deep Silver also made it clear that work had not yet actually started on a new TimeSplitters game and that the studio was still being formed at present.&lt;br&gt;&lt;br&gt;Here's today's statement in full:&lt;br&gt;&lt;br&gt;&amp;quot;You asked and we listened. We have been working on plans to bring the TimeSplitters franchise back to life and are pleased to let you know that we are setting up a new Deep Silver development studio to do just that. Free Radical Design is reforming and will be headed up by industry and TimeSplitters veterans Steve Ellie and David Doak.&lt;br&gt;&lt;br&gt;&amp;quot;This is an exciting first step in the process; development on a new game has not yet started and we will update you when we have more news to share.&amp;quot;&lt;br&gt;&lt;br&gt;Today's news is the most concrete sign of life in TimeSplitters for years, following various suggestions that the beloved series could still be resurrected, scrapped plans for a fourth entry and whispers of some kind of HD remake.&lt;br&gt;&lt;br&gt;It has now been 16 years since the last full TimeSplitters game was released, but interest in the series still remains strong. Earlier this year, excitement was sparked among TimeSplitters fans when cheat codes surfaced to unlock more TimeSplitters 2 levels in Homefront: The Revolution.&lt;br&gt;&lt;br&gt;Back in 2019, Deep Silver's parent company announced it was working with Steve Ellis to determine what might be next for TimeSplitters, although we had heard little since.&lt;br&gt;&lt;br&gt;Source : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2021-05-20-deep-silver-has-founded-a-new-free-radical-design-to-work-on-timesplitters&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.eurogamer.net/articles/2021-05-20-deep-silver-has-founded-a-new-free-radical-design-to-work-on-timesplitters&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/3050604765754698658]]></link>
      <pubDate>Thu, 20 May 2021 15:23:14 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/3050604765754698658</guid>
    </item>
    <item>
      <title>A full, 4K remaster of TimeSplitters 2 was hidden inside Homefront: The Revolution</title>
      <description>The cheat code required to access the recently revealed full 4K Port of 'TimeSplitters 2' in 'Homefront: The Revolution' has been found.&lt;br&gt;&lt;br&gt;visit&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=687109791&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;https://steamcommunity.com/sharedfiles/filedetails/?id=687109791&lt;/a&gt;&lt;br&gt;or&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=2451736289&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;https://steamcommunity.com/sharedfiles/filedetails/?id=2451736289&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/4756340050601951901]]></link>
      <pubDate>Fri, 16 Apr 2021 22:05:48 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/4756340050601951901</guid>
    </item>
    <item>
      <title>THQ Nordic acquires TimeSplitters &amp; Second Sight</title>
      <description>THQ Nordic has acquired the TimeSplitters and Second Sight IPs, the company announced. The acquisitions were made through Koch Media, a fully owned subsidiary of THQ Nordic.&lt;br&gt;&lt;br&gt;&lt;br&gt;Here is an overview of the TimeSplitters IP, via THQ Nordic:&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt; TimeSplitters was largely considered as one of the most influential console games of the early 2000’s. The three game series earned a large and passionate fan base thanks to its unique humor, art style and pop culture references while encouraging customization and modification to give each person their own individual experience. TimeSplitters was originally created by the development studio Free Radical Design that later become Deep Silver Dambuster, part of the THQ Nordic group. &lt;/div&gt;&lt;br&gt;While THQ Nordic did not share further information, it teased that “full details of future TimeSplitters and Second Sight products will be revealed in due course.”&lt;br&gt;&lt;br&gt;Source : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgematsu.com%2F2018%2F08%2Fthq-nordic-acquires-timesplitters-second-sight&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://gematsu.com/2018/08/thq-nordic-acquires-timesplitters-second-sight&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1682545056827644919]]></link>
      <pubDate>Wed, 15 Aug 2018 08:30:43 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1682545056827644919</guid>
    </item>
    <item>
      <title>Thank you for all your support in 2017, here's to 2018!</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=6Ex2mJY5e0s&amp;amp;feature=youtu.be&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_3&quot;&gt;https://www.youtube.com/watch?v=6Ex2mJY5e0s&amp;amp;feature=youtu.be&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Source : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FTimesplitters4PLZ&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; Facebook	&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.facebook.com]&lt;/span&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1569933508726333496]]></link>
      <pubDate>Sun, 31 Dec 2017 20:37:06 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1569933508726333496</guid>
    </item>
    <item>
      <title>Menu's &amp; UI Elements</title>
      <description>TimeSplitters Rewind developpers works on some of the menu's and the UI elements, experimenting with a few different ideas. What do you think of these examples?&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FTimesplitters4PLZ%2Fphotos%2Fpcb.1358894880872823%2F1358894484206196%2F%3Ftype%3D3%26amp%3Btheater&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.facebook.com/Timesplitters4PLZ/photos/pcb.1358894880872823/1358894484206196/?type=3&amp;amp;theater&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FTimesplitters4PLZ%2Fphotos%2Fpcb.1358894880872823%2F1358894444206200%2F%3Ftype%3D3%26amp%3Btheater&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.facebook.com/Timesplitters4PLZ/photos/pcb.1358894880872823/1358894444206200/?type=3&amp;amp;theater&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FTimesplitters4PLZ&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; Source : Facebook Page	&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.facebook.com]&lt;/span&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1264795229008211786]]></link>
      <pubDate>Sat, 20 May 2017 18:12:38 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1264795229008211786</guid>
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    <item>
      <title>Official Main Theme</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=U6iz7x2UYUA&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_4&quot;&gt;https://www.youtube.com/watch?v=U6iz7x2UYUA&lt;/a&gt;&lt;br&gt;&lt;br&gt;It's time to... remove the cobwebs from this page. Now while the team has been away from social media for quite a few months, we have continued to chip away at the large list of assets we want to recreate.&lt;br&gt;&lt;br&gt;Today, we are sharing our first music track from our Audio Lead, Jose Pavli. As the team has been unable to come to agreements with Crytek so far on the use of the original tracks, Jose has the experience and skills to create new music that will compliment the series and the team's efforts very well.&lt;br&gt;&lt;br&gt;On the level side of things, we have been focusing solely on the Future Perfect level Hotel for the past five weeks. Ibanez has been focusing on the structure of the level, and his finishing touches with that are in putting holes into the walls and ceilings. Sean and newest environment artist Faheem have also made significant contributions to the level on the staircases and props. We have even had a contribution from our newest weapons artist, Austin. The environment artists hope to share progress on the level soon.&lt;br&gt;&lt;br&gt;The programmers also want to get word out about additional help they could use. Project and Programming Lead Josh wants to build an Engine team to help smooth out any issues the rest of the programmers may face. If you or a friend have experience with CryEngine and C++ and would be interested in establishing this, visit the following link: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tsrewind.com%2Findex.php%2Fen%2Fjobs&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.tsrewind.com/index.php/en/jobs&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Source : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tsrewind.com&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; TimeSplitters Rewind	&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.tsrewind.com]&lt;/span&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1292940021082190047]]></link>
      <pubDate>Sat, 22 Apr 2017 12:00:19 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/1292940021082190047</guid>
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    <item>
      <title>Teaser Trailer #1</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=rsZfy8nDgMI&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_5&quot;&gt;https://www.youtube.com/watch?v=rsZfy8nDgMI&lt;/a&gt;&lt;br&gt;&lt;br&gt;TimeSplitters Rewind remake is still alive, because these green crystals told us so</description>
      <link><![CDATA[https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/539706210721824895]]></link>
      <pubDate>Mon, 06 Feb 2017 20:40:59 +0000</pubDate>
      <author>RonRon</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/TimeSplittersRewind/announcements/detail/539706210721824895</guid>
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