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The last couple of months have been a different kind of adventure for us. Instead of programming and designing we have worked on creating a pitch deck with which we hope to find a publisher or PR-partner that can help us launch the 1.0 version of Caromble!. We shared it for the first time at INDIGO: a Dutch indie game conference we attended in June. With the feedback received there we have completed the pitch deck and we are currently pitching... a lot. 






Got some extra testing help - forget about that Switch!
My main goal: getting the controls in shape so I could finish the Race skill level om the Steam Deck. Yeah, beating VanAlphen is hard even with a mouse :)
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