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This new map is now the game’s largest and is centered on a small fishing village. It features a easily defended center with only 3 very narrow paths and a walled central area.
Outside of the village itself the layout is more wide open than other maps and it will be important to use long range classes like Lightning as well as player made cover like the placeable shield.
Some of our more veteran players will remember an older version of this map from back in 2015 and I hope it is as well received now as it was then. As always I welcome any and all feedback.
Conquest Market
I’ve reduced the high ground advantage of these areas and also removed a large portion of the area in general making it easier to catch and fight flankers. I’ve also removed the bridges from the outer center paths to these areas so players are forced to at least use a Manashift to reach them.
Conquest Quarry
There may be a few more minor changes needed but this should help fix some of the more sneaky flanking paths.
Conquest Temple
I’ve entirely removed the shortest path and although there is still an open area near the center it is closed off and could be a death trap in many cases.

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